C#判等对象是否相等的方法汇总


本文以实例形式展示了C#判等对象是否相等的常用方法,非常实用,可供大家参考借鉴之用。具体分析如下:

一、判断相等的3个方法

1.实例方法

public virtual bool Equals(object obj) 
{ 
  return RuntimeHelpers.Equals(this, obj); 
}

2.比较值类型静态方法

public static bool Equals(object objA, object objB) 
{ 
  return ((objA == objB) || (((objA != null) && (objB != null)) && objA.Equals(objB))); 
}

3.比较引用类型静态方法

public static bool ReferenceEquals(object objA, object objB) 
{ 
  return (objA == objB); 
}

二、判断引用类型是否相等

  class Program 
  { 
    static void Main(string[] args) 
    { 
      Team t1 = new Team("马尔切洛·里皮"); 
      Team t2 = new Team("马尔切洛·里皮"); 
      var result = (t1 == t2); 
      Console.WriteLine(result); 
      result = t1.Equals(t2); 
      Console.WriteLine(result); 
      Console.ReadKey(); 
    } 
  }
 
  public class Team 
  { 
    public string _coach = string.Empty;
 
    public Team(string coach) 
    { 
      this._coach = coach; 
    } 
  }
 
  public struct TeamStruct 
  { 
    public string _coach;
 
    public TeamStruct(string coach) 
    { 
      this._coach = coach; 
    } 
  }
 

运行结果:

false
false

分析:引用类型比较的是引用地址,由于t1和t2指向不同的对象实例,所以dou都返回false。  

三、判断值类型是否相等

1.值类型判断方法

派生于System.ValueType,对System.Object中的虚方法Equals(object obj)进行了重写

public override bool Equals(object obj) 
{ 
  if (obj == null) 
  { 
    return false; 
  } 
  RuntimeType type = (RuntimeType) base.GetType(); 
  RuntimeType type2 = (RuntimeType) obj.GetType(); 
  if (type2 != type) //比较两个对象是否是同一类型 
  { 
    return false; 
  } 
  object a = this; 
  if (CanCompareBits(this)) //对象成员如果存在对于堆的引用返回false 
  { 
    return FastEqualsCheck(a, obj); 
  } 
  //反射获取值类型的所有字段 
  FieldInfo[] fields = type.GetFields(BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance); 
  for (int i = 0; i < fields.Length; i++) //遍历字段,对各个字段进行比较 
  { 
    object obj3 = ((RtFieldInfo) fields[i]).UnsafeGetValue(a); 
    object obj4 = ((RtFieldInfo) fields[i]).UnsafeGetValue(obj); 
    if (obj3 == null) 
    { 
      if (obj4 != null) 
      { 
        return false; 
      } 
    } 
    else if (!obj3.Equals(obj4)) 
    { 
      return false; 
    } 
  } 
  return true; 
}

2.用==判断是否相等

    static void Main(string[] args) 
    { 
      TeamStruct ts1 = new TeamStruct("马尔切洛·里皮"); 
      TeamStruct ts2 = ts1; 
      var result = (ts1 == ts2); 
      Console.WriteLine(result); 
      Console.ReadKey(); 
    }

出现编译错误。原因是值类型不能用==进行判断。

3.用Equals()实例方法判断是否相等

    static void Main(string[] args) 
    { 
      TeamStruct ts1 = new TeamStruct("马尔切洛·里皮"); 
      TeamStruct ts2 = ts1; 
      var result = ts1.Equals(ts2); 
      Console.WriteLine(result); 
      Console.ReadKey(); 
    }

返回true。

可见,如果值类型的字段相等,那就相等。

    static void Main(string[] args) 
    { 
      TeamStruct ts1 = new TeamStruct("马尔切洛·里皮"); 
      TeamStruct ts2 = ts1; 
      ts2._coach = "高洪波"; 
      var result = ts1.Equals(ts2); 
      Console.WriteLine(result); 
      Console.ReadKey(); 
    }

返回false,当然,值类型的字段有不相等,就会整个不相等。

4.判断复杂值类型是否相等

即值类型中包含引用类型和值类型。

  class Program 
  { 
    static void Main(string[] args) 
    { 
      Team t = new Team("马尔切洛·里皮"); 
      TeamStruct ts = new TeamStruct("马尔切洛·里皮");
 
      NationalTeam nt1 = new NationalTeam(t, ts); 
      NationalTeam nt2 = nt1; 
      var result = nt1.Equals(nt2); 
      Console.WriteLine(result); 
      Console.ReadKey(); 
    } 
  }
 
  public class Team 
  { 
    public string _coach = string.Empty;
 
    public Team(string coach) 
    { 
      this._coach = coach; 
    } 
  }
 
  public struct TeamStruct 
  { 
    public string _coach;
 
    public TeamStruct(string coach) 
    { 
      this._coach = coach; 
    } 
  }
 
  public struct NationalTeam 
  { 
    public Team _team; 
    public TeamStruct _structTeam;
 
    public NationalTeam(Team team, TeamStruct structTeam) 
    { 
      this._team = team; 
      this._structTeam = structTeam; 
    } 
  }
 

返回true,会遍历比较引用类型成员和值类型成员。在nt1和nt2中,类型为Team的引用类型成员_team指向同一个对象实例,  类型为TeamStruct的值类型成员_structTeam相等,所有整个返回。如下图所示:


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