int test_C_tolua(lua_State *L)
{
int number = lua_tonumber(L, 1);
number = number + 1;
lua_pushnumber(L, number);
return 1;
}
bool AppDelegate::applicationDidFinishLaunching()
{
auto engine = LuaEngine::getInstance();
ScriptEngineManager::getInstance()->setScriptEngine(engine);
LuaStack* stack = engine->getLuaStack();
stack->setXXTEAKeyAndSign("2dxLua", strlen("2dxLua"), "XXTEA", strlen("XXTEA"));
lua_State *L = stack->getLuaState();
lua_register(L, "test_C_tolua", test_C_tolua);
if (engine->executeScriptFile("src/main.lua")) {
return false;
}
return true;
}
代码没有啥问题的,跑不了可能是其他原因,没有报错误吗?